Effect system

There will be two types of effect that affects the warrior:

Buff:

IDNameInfo

1

Heal

Recover an amount of HP, according to ATK User

2

Regen

Recover an amount of HP in each turn, according to ATK User, in a few turns.

3

Attack Up

Increase ATK by %, in a few turns.

4

HP Up

Increase max HP by %, in a few turns

5

INT Up

Increase INT by %, in a few turns

6

Shield

Decrease damage taken by number in a few turns

7

Purify

Purify one or more debuffs

8

Champion

Refuse to receive bad effects in a few turns.

9

Invincible

Decrease damages taken by %, in a few turns.

Debuff:

IDNameInfo

1

Bleed

HP will be decreased (based on ATK User) at the end of each turn, in some turns.

2

Vulnerable

Taking additional damage by %, in a few turns.

3

Weak

Decreasing ATK by %, in a few turns.

4

Daze

Decreasing INT by %, in a few turns

5

Stun

Can not use normal attack and use skill in a few turns

6

Silent

Can not use skill in a few turns

7

Blind

Can not use normal attack in a few turns

8

Seal

Trigger Passive and Passive Skill will be disabled in a few turns.

9

Curse

Remove 01 or more current buff

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