Effect system
There will be two types of effect that affects the warrior:
Buff:
ID | Name | Info |
---|---|---|
1 | Heal | Recover an amount of HP, according to ATK User |
2 | Regen | Recover an amount of HP in each turn, according to ATK User, in a few turns. |
3 | Attack Up | Increase ATK by %, in a few turns. |
4 | HP Up | Increase max HP by %, in a few turns |
5 | INT Up | Increase INT by %, in a few turns |
6 | Shield | Decrease damage taken by number in a few turns |
7 | Purify | Purify one or more debuffs |
8 | Champion | Refuse to receive bad effects in a few turns. |
9 | Invincible | Decrease damages taken by %, in a few turns. |
Debuff:
ID | Name | Info |
---|---|---|
1 | Bleed | HP will be decreased (based on ATK User) at the end of each turn, in some turns. |
2 | Vulnerable | Taking additional damage by %, in a few turns. |
3 | Weak | Decreasing ATK by %, in a few turns. |
4 | Daze | Decreasing INT by %, in a few turns |
5 | Stun | Can not use normal attack and use skill in a few turns |
6 | Silent | Can not use skill in a few turns |
7 | Blind | Can not use normal attack in a few turns |
8 | Seal | Trigger Passive and Passive Skill will be disabled in a few turns. |
9 | Curse | Remove 01 or more current buff |
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