Effect system
There will be two types of effect that affects the warrior:
Buff:
1
Heal
Recover an amount of HP, according to ATK User
2
Regen
Recover an amount of HP in each turn, according to ATK User, in a few turns.
3
Attack Up
Increase ATK by %, in a few turns.
4
HP Up
Increase max HP by %, in a few turns
5
INT Up
Increase INT by %, in a few turns
6
Shield
Decrease damage taken by number in a few turns
7
Purify
Purify one or more debuffs
8
Champion
Refuse to receive bad effects in a few turns.
9
Invincible
Decrease damages taken by %, in a few turns.
Debuff:
1
Bleed
HP will be decreased (based on ATK User) at the end of each turn, in some turns.
2
Vulnerable
Taking additional damage by %, in a few turns.
3
Weak
Decreasing ATK by %, in a few turns.
4
Daze
Decreasing INT by %, in a few turns
5
Stun
Can not use normal attack and use skill in a few turns
6
Silent
Can not use skill in a few turns
7
Blind
Can not use normal attack in a few turns
8
Seal
Trigger Passive and Passive Skill will be disabled in a few turns.
9
Curse
Remove 01 or more current buff
Last updated