Combat system
Last updated
Last updated
When combating, the battle will have two teams. Each team will use a squad consisting from 01 - 03 warrior.
Each warrior will be in horizontal line. Each warrior will defautly attack the nearest enemy. There will be some exceptions that allows warrior to attack the middle or behind enemy.
Combat includes PVP mode and PVE mode.
How to combat:
Combat in turn. The team with higher total speed score will have the right to take action first. In case the total speed core is equal between two teams, then the system will consider total score of INT, ATK then HP.
Each player will have 30s to take action in each turn. After 5s, if the player postpones in taking action, the system will suggest a move for the player. When time is up, if the player takes no action, the system will automatically arrange the matching gem to move on.
One turn will complete when each player finishes matching the gem and the warrior finishes attacking. Before the turn completed, the player can activate skill to attack or defend without affecting their turn.
In each turn, there can be 01 warrior performing an attack according to how player arrange the squad or the number of gems activated (For example, the player can perform an explosion with different gem colors or the warriors have the same colors).
How to play
Player move the gem in horizontal or vertical row. An action counts when the player matchs at least 3 gems or more.
Skill: Skill can be activated in the player’s turn when the mana is enough and by clicking the Skill icon.
Victory/End:
When all warriors of one team die, the another team will win.
When the final round (12) ends and the team with higher total HP left will be the victor.