Gem system
Last updated
Last updated
There will be 6 kinds of gem in the gem system.
Each warrior is assigned a gem color based on the faction of the warrior. The warrior can attack when successfully creating a set of 3 or more matching gems.
Matching 3 gems: Normal attack
Matching 4 gems: Strongly attack and consume extra Gems by a row or column depending on how the match is generated.
Matching 5 gems: Strongly attack and and consume extra Gems by a cross to fill the Skill bar with an Extra Turn given to the user.
Matching more than 5 gems: The player can increase the damage when attacking for the enemy; the level of damage will be subject to the number of matching gems. (plus with an extra turn)
In each turn, the player can command more than a single warrior to attack as well as a warrior can attack several times according to how the player arranges the team to matching color of the warriors.
When warrior attacks or receive damage, the warrior will be affected by counter system in the following table:
Each warrior also carries up to 2 active skills that are assigned a gem color according to the classification of the warrior part that determines those skills. When creating a set of matching gems, warriors can accumulate Gem charge needed and activate the skill once the Skill bar is full (can be activated in your turn only and before starting matching gems)